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Universe Sandbox is a series of simulation video games.In Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe, such as moons, planets, asteroids, comets, and black holes.
Parodius (1988 video game) Parodius (1990 video game) PegLeg (video game) The Persistence; Phoenix (1980 video game) Pigs in Space (video game) Planet Laika; Planetoids (video game) Pocket Fleet; Power Punch II; Prey (2017 video game) Project Space Station; Project Sylpheed; Protector (Atari Jaguar video game) ProtoGalaxy; PULSAR: Lost Colony ...
The game opens with a mix of electric guitar music and digitized speech during which the player is shown the text of a transmission sent from the headquarters of a body known as "P.L.A.N.E.T.": Greetings, You have been chosen from all the pilots in the Solar System to attempt to qualify for The Halley Project team.
Filling out the rest of this month's top MySpace games are a slew of pet care games such as SuperPoke Pets by Slide in ninth place with RockYou Pets tailing behind them in the 10 spot.
Pages in category "Video games set on fictional planets" The following 200 pages are in this category, out of approximately 773 total. This list may not reflect recent changes .
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64.
Solar 2 was also among the ten indie video games showcased at the 10th Penny Arcade Expo, held in August 2011. [19] IGN's Gord Goble criticized the difficulty of the missions but praised the game's soundtrack, which he called a combination of "new age-meets-Alan Parsons Project-meets-Pink Floyd-meets-2001: A Space Odyssey audioscape."
Solar Winds was the first major title designed by James Schmalz. [8] As a young developer, his simple motivation was to develop a game that is fun to make. [9] He created Solar Winds based on inspiration from the game Star Control II, [8] as well as his love of the science fiction series Star Trek: The Next Generation. [9]