Search results
Results from the WOW.Com Content Network
AutoCAD DXF (Drawing Interchange Format, or Drawing Exchange Format) is a computer-aided design (CAD) data file format developed by Autodesk [2] to enable CAD data exchange and interoperability between AutoCAD on different computing platforms.
Drawing Standards File .dws: Using the CAD Standards feature of AutoCAD, a Drawing Standards File may be associated to any .dwg or .dwt file to enforce graphical standards. Drawing Interchange Format .dxf: The .dxf format is an ASCII representation of a .dwg file, and is used to transfer data between various applications. [34]
An example of a multiview orthographic drawing from a US Patent (1913), showing two views of the same object. Third angle projection is used. In third-angle projection , the object is conceptually located in quadrant III, i.e. it is positioned below and behind the viewing planes, the planes are transparent , and each view is pulled onto the ...
Previous to the CADKEY acquisition Baystate Technologies had developed third-party software component modules for CADKEY, AutoCAD, Ashlar-Vellum, and Microstation. [ 6 ] By 1999, Baystate Technologies was doing business as CADKEY Corporation, had added significant history-free solid modeling and freeform surface modeling capabilities to the ...
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images.It is developed and produced by Autodesk Media and Entertainment. [3]
A set of plans can be on standard office-sized paper or on large sheets. It can be stapled, folded or rolled as required. A set of plans can also take the form of a digital file in a proprietary format such as DWG or an exchange file format such as DXF or PDF. Plans are often referred to as "blueprints" or "bluelines".
A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.
A viewport is a polygon viewing region in computer graphics. In computer graphics theory, there are two region-like notions of relevance when rendering some objects to an image. In textbook terminology, the world coordinate window is the area of interest (meaning what the user wants to visualize) in some application-specific coordinates, e.g ...