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Worms is a series of artillery tactical video games developed by British company Team17.In these games, small platoons of anthropomorphic worms battle each other across a destructible landscape with the objective being to become the sole surviving team.
From the Amiga version: A scrapyard themed level, with the player using the blowtorch tool. Worms is a turn-based artillery game, similar to other early games in the genre such as Scorched Earth. [3] [4] Each player controls a team of several worms. During the course of the game, players take turns selecting one of their worms.
Worms Ultimate Mayhem is a 3D artillery turn-based tactics video game developed by Team17. [ 3 ] [ 4 ] The game is a re-release of Worms 4: Mayhem with improved graphics. It features all-new content, story mode voice acting by Guy Harris, and other gameplay fixes such as reworked camera controls.
Worms is an artillery turn-based tactics video game developed by Team17 and published by Microsoft Game Studios for the Xbox 360. Team17 released the game for the PlayStation 3 and iOS platforms. The game is largely a port of 2006's Worms: Open Warfare .
An authentic version was retrieved in 2005 "from a backup of Don Woods's student account at the Stanford Artificial Intelligence Lab (SAIL)". [26] In February 2017 Eric S. Raymond was involved in the release of version 2.5 under the BSD license, the last release by the original author alone. [30] [31] [32] Cylindrix: 1996 2001 Arcade, Shooter ...
Worms Armageddon was initially released on the Steam platform for a limited time as the preorder bonus for Worms Revolution. The Steam release included all improvements from the previously-released updates. This release was made available on 12 September 2012. [16] Worms Armageddon was released onto the Steam store as a standalone game on 20 ...
Worms 2 is a 1997 artillery tactical game developed and published by Team17 and released for Windows.It is part of the Worms series and a sequel to the 1995 game Worms.As with the first game, players control their team of worms in combat against each other, using a wide collection of rockets, grenades, firearms, explosives, and air strikes, some eclectic and others bizarre.
Worms: The Director's Cut is an artillery strategy game, a sequel to Worms, developed by Team17 and published by Ocean Software. It was programmed by Andy Davidson and released in 1997 for the Amiga platform only. The player has control of a team of worms and takes turns at attacking either computer or human opponents controlling other teams.