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  2. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    Declaring a variable (with the keyword var) in the global scope (i.e. outside of any function body (or block in the case of let/const)), assigning a never declared identifier or adding a property to the global object (usually window) will also create a new global variable. Note that JavaScript's strict mode forbids the assignment of an ...

  3. Wikipedia:Community feature requests/Simple way to delete images

    en.wikipedia.org/.../Simple_way_to_delete_images

    Proposed solution: A readily available delete button on each image that runs you through the steps on how to get an image deleted. If it takes too long (eg doing a full deletion process at Commons) then users will give up and the project will suffer; Who would benefit: Everyone exposed to low quality or delete-worthy images.

  4. Debug symbol - Wikipedia

    en.wikipedia.org/wiki/Debug_symbol

    A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable.This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.

  5. Card image - Wikipedia

    en.wikipedia.org/wiki/Card_image

    Card image is a traditional term for a character string, usually 80 characters in length, that was, or could be, contained on a single punched card. IBM cards were 80 characters in length. UNIVAC cards were 90 characters in length. Card image files stored on magnetic tape or disk were usually used for simulated card input or output. [1]

  6. Object storage - Wikipedia

    en.wikipedia.org/wiki/Object_storage

    Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    To remove the need for self-modifying code, computer designers eventually provided an indirect jump instruction, whose operand, instead of being the return address itself, was the location of a variable or processor register containing the return address.

  8. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A typical stack is an area of computer memory with a fixed origin and a variable size. Initially the size of the stack is zero. A stack pointer (usually in the form of a processor register) points to the most recently referenced location on the stack; when the stack has a size of zero, the stack pointer points to the origin of the stack.

  9. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.