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  2. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect An action that must be performed within a single frame for perfect execution. free look 1.

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  4. UNITY (programming language) - Wikipedia

    en.wikipedia.org/wiki/UNITY_(programming_language)

    UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .

  5. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    The script is credited to Stander and Eric Shumaker, with additional writing by Sterling Nathaniel Brown and Ian Goldsmith Rooney. [25] As Stander developed Katana Zero focusing on one element at a time, he only had a basic plot summary by the time he finished outlining all the levels. Elements Stander conceived early on included a protagonist ...

  6. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.

  7. Ultrakill - Wikipedia

    en.wikipedia.org/wiki/Ultrakill

    Ultrakill is an upcoming first-person shooter video game developed by Arsi "Hakita" Patala and published by New Blood Interactive.It was released on Steam through early access for Microsoft Windows on 3 September 2020. [1]

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  9. Standoff 2 - Wikipedia

    en.wikipedia.org/wiki/Standoff_2

    Two teams play against each other but only one player from the team can win. Instead of a weapon selection there is a level system that gives the player a different weapon depending on the match level of the player. To increase the match level, the player has to do two kills with the current weapon without dying.