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The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
CPU: K10 (also Husky or K10.5) cores with an upgraded Stars architecture, no L3 cache L1 cache: 64 KB Data per core and 64 KB Instruction cache per core; L2 cache: 512 KB on dual-core, 1 MB on tri- and quad-core models; MMX, Enhanced 3DNow!, SSE, SSE2, SSE3, SSE4a, ABM, NX bit, AMD64, Cool'n'Quiet, AMD-V
Integrated torrent search engine (simultaneous search in many torrent search sites and category-specific search requests, such as books, music and software) Remote control through a secure web user interface; Sequential downloading (download in order). Enables "streaming" media files; Super-seeding option; Torrent creation tool
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
Zen 4 is the name for a CPU microarchitecture designed by AMD, released on September 27, 2022. [4] [5] [6] It is the successor to Zen 3 and uses TSMC's N6 process for I/O dies, N5 process for CCDs, and N4 process for APUs. [7]
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
Prior to Futuremark, the founding team developed Final Reality, a benchmarking tool, at Remedy Entertainment, in cooperation with VNU European Labs.Following the tool's release, Futuremark was founded in Espoo in November 1997 and formally launched on 27 February 1998.