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Like previous installments, Final Fantasy VI consists of four basic modes of gameplay: an overworld map, town and dungeon field maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's world, which the player uses to direct characters to various locations.
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Final Fantasy VI, a 1994 role-playing game originally released on the Super NES; Fast & Furious 6, a 2013 film; Firefox 6, a web browser This page was last edited on ...
The Opera House is a level in the 1994 role-playing video game Final Fantasy VI developed by Square.Taking place partway through the game, it occurs when the game's characters require an airship, the only one of its kind, owned by the adventurer and gambler Setzer.
Traveling to the monster's last known location at Ebot's Rock, Strago faces and defeats it with the party's help, [6] and learns its unique attack "Grand Delta". [7] In other games, he is additionally a playable character in Final Fantasy Record Keeper and Dissidia Final Fantasy Opera Omnia, where in the latter he is voiced by Kenichi Ogata.
The usual elements of Final Fantasy, such as Chocobos, crystals and magic spells, blend into the setting. This setting first appeared in Final Fantasy Tactics, a game developed by key staff members behind both Tactics Ogre (directed by Yasumi Matsuno) and Final Fantasy VI (directed by Hiroyuki Ito).
The logo of the Final Fantasy series Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the ...
Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]