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This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
Independent video game developers — video game developers (individuals, companies, &/or creative groups) of independent−indie video games. Note: Specific indie video games are found in Category:Indie games .
List of indie game developers; List of largest video game companies by revenue This page was last edited on 2 September 2024, at 23:48 (UTC). Text is available ...
Game jams, including Ludum Dare, the Indie Game Jam, the Nordic Game Jam, and the Global Game Jam, are typically annual competitions in which game developers are given a theme, concept and/or specific requirements and given a limited amount of time, on the order of a few days, to come up with a game prototype to submit for review and voting by ...
Below is a list of notable people who work or have worked in the video game industry. The list is divided into different roles, but some people fit into more than one category. For example, Sid Meier is both a game designer and programmer. [1] In these cases, the people appear in both sections.
The team at Rune discovered that developers were more than happy to create multiplayer games — which are more complex than single-player games such as Angry Birds or Candy Crush — once the ...
50 Short Games; 60 Seconds! 80 Days (2014 video game) '90s Super GP; 99 Bricks Wizard Academy; 99Vidas; 100ft Robot Golf; 140 (video game) 171 (video game) 198X; 868-HACK; 911 Operator (video game) 1000 Days of Syria; 1000 Tiny Claws; 1000xResist; 1001 Spikes; 1993 Space Machine; 2000:1: A Space Felony; 2048 (video game) 2064: Read Only ...
A microtransaction in a mobile game (or regular app), usually for virtual goods in free or cheap games. [5] indie game. Also independent video game. Loosely defined as a game made by a single person or a small studio without any financial, development, marketing, or distribution support from a large publisher, though there are exceptions ...