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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    The maximum horizontal distance travelled by the projectile, neglecting air resistance, can be calculated as follows: [1] = ⁡ (⁡ + ⁡ +) where d is the total horizontal distance travelled by the projectile.

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    In this equation, the origin is the midpoint of the horizontal range of the projectile, and if the ground is flat, the parabolic arc is plotted in the range . This expression can be obtained by transforming the Cartesian equation as stated above by y = r sin ⁡ ϕ {\displaystyle y=r\sin \phi } and x = r cos ⁡ ϕ {\displaystyle x=r\cos \phi } .

  4. Rifleman's rule - Wikipedia

    en.wikipedia.org/wiki/Rifleman's_rule

    where is the speed of the bullet, x is the horizontal distance, y is the vertical distance, g is the Earth's gravitational acceleration, and t is time. When the bullet hits the target (i.e. crosses the LOS), x = R H {\displaystyle x=R_{H}} and y = 0 {\displaystyle y=0} .

  5. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    Projectile path values are determined by both the sight height, or the distance of the line of sight above the bore centerline, and the range at which the sights are zeroed, which in turn determines the elevation angle. A projectile following a ballistic trajectory has both forward and vertical motion.

  6. Projectile - Wikipedia

    en.wikipedia.org/wiki/Projectile

    Mathematically, it is given as = ⁡ / where = acceleration due to gravity (app 9.81 m/s²), = initial velocity (m/s) and = angle made by the projectile with the horizontal axis. 2. Time of flight ( T {\displaystyle T} ): this is the total time taken for the projectile to fall back to the same plane from which it was projected.

  7. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    Assume the motion of the projectile is being measured from a free fall frame which happens to be at (x,y) = (0,0) at t = 0. The equation of motion of the projectile in this frame (by the equivalence principle) would be = ⁡ ().

  8. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Galileo deduced the equation s = ⁠ 1 / 2 ⁠ gt 2 in his work geometrically, [4] using the Merton rule, now known as a special case of one of the equations of kinematics. Galileo was the first to show that the path of a projectile is a parabola. Galileo had an understanding of centrifugal force and gave a correct definition of momentum. This ...

  9. Impact depth - Wikipedia

    en.wikipedia.org/wiki/Impact_depth

    Projectile: Full metal projectiles should be made of a material with a very high density, like uranium (19.1 g/cm 3) or lead (11.3 g/cm 3).According to Newton's approximation, a full metal projectile made of uranium will pierce through roughly 2.5 times its own length of steel armor.