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  2. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    Another factor to consider is that certain features are inherently included with software in some territories (such as the 480p option on NTSC Nintendo GameCube consoles and 1080i/720p exclusive to NTSC version of Microsoft Xbox), but not on others. As HDTV hardware spread however, games for the Xbox 360 and PlayStation 3 were typically ...

  3. Xbox network - Wikipedia

    en.wikipedia.org/wiki/Xbox_network

    Prior to October 2010, the free service was known as Xbox Live Silver. [42] It was announced on June 10, 2011, that the service is going to be fully integrated into Microsoft's Windows 8. [43] In October 2011, Microsoft announced live streaming cable television with various providers. [44] The third Xbox Live logo, used from 2013 until 2021

  4. XLink Kai - Wikipedia

    en.wikipedia.org/wiki/XLink_Kai

    XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...

  5. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  6. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Xbox Cloud Gaming available countries (December 2023) Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. [5] Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020.

  7. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Digital content through Xbox Live on the Xbox 360 and original Xbox are also region-locked, such as DLC, movies, and apps. The Xbox One was initially planned to have a region blocking policy that would have prevented its use outside its region in an effort to curb parallel importing.

  8. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is offered under a free-to-play model funded by microtransactions and is updated as a live service game; originally released for macOS, PlayStation 4, Windows, and Xbox One, it has since been ported to iOS, [c] Nintendo Switch, and Android, [c] and later as a launch title for Xbox Series X/S and PlayStation 5.

  9. Nintendo Switch Online - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_Online

    The Nintendo Switch was announced in October 2016 and released on March 3, 2017. Nintendo stated in its pre-release announcements that the system would eventually require the purchase of a paid "online service" but that they would be available to all users at no charge until the service launched.