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  2. Product-family engineering - Wikipedia

    en.wikipedia.org/wiki/Product-family_engineering

    Product-family engineering is a relatively new approach to the creation of new products. It focuses on the process of engineering new products in such a way that it is possible to reuse product components and apply variability with decreased costs and time. Product-family engineering is all about reusing components and structures as much as ...

  3. Dynamic systems development method - Wikipedia

    en.wikipedia.org/wiki/Dynamic_systems...

    Factor 1: First there is the acceptance of DSDM by senior management and other employees. This ensures that the different actors of the project are motivated from the start and remain involved throughout the project. Factor 2: Directly derived from factor 1: The commitment of the management to ensure end-user involvement.

  4. Category:Software engineering - Wikipedia

    en.wikipedia.org/wiki/Category:Software_engineering

    Software engineering is the application of a systematic, disciplined, quantifiable approach to the design, development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software. See Category:Systems engineering for such topics as: Requirements analysis, Systems analysis ...

  5. Craig Federighi - Wikipedia

    en.wikipedia.org/wiki/Craig_Federighi

    Craig Federighi (born 1968 or 1969) is an American engineer and business executive who is the senior vice president (SVP) of software engineering at Apple Inc. He oversees the development of Apple's operating systems. His teams are responsible for delivering the software of Apple's products, including the user interface, applications, and ...

  6. Introversion Software - Wikipedia

    en.wikipedia.org/wiki/Introversion_Software

    After a low-key launch, Uplink was a critical and commercial success for Introversion. A visit to E3 2002 saw the team "rinse £10k in a week on speedboats and fast cars", but regret soon set in as they watched their income steadily decline, since "in the games industry, you make 75% of your total revenue for the product in the first 6 months". [9]

  7. Personal software process - Wikipedia

    en.wikipedia.org/wiki/Personal_software_process

    The Personal Software Process (PSP) is a structured software development process that is designed to help software engineers better understand and improve their performance by bringing discipline to the way they develop software and tracking their predicted and actual development of the code. It clearly shows developers how to manage the ...

  8. Sheffield Software Engineering Observatory - Wikipedia

    en.wikipedia.org/wiki/Sheffield_Software...

    This project was from the start led by a non-academic manager. As with the Software Hut the students work in teams to deliver a solution to an external client. [2] [3] 1998 The main project parts of the crossover project are introduced into two modules as part of the new Software Engineering degree programme. [4] 1991

  9. List of programmers - Wikipedia

    en.wikipedia.org/wiki/List_of_programmers

    Margaret Hamilton – Director of Software Engineering Division of MIT Instrumentation Laboratory, which developed on-board flight software for the space Apollo program Brian Harris – machine translation research, Canada's first computer-assisted translation course, natural translation theory, community interpreting (Critical Link)