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It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager. While the holodeck is often used for research and training, it is frequently depicted as a source of entertainment.
The gap between the 1986 film Star Trek IV: the Voyage Home (2286) and the 1987 first season of The Next Generation (2364) is 78 years by this timeline, matching early press materials. A gap of 10 years passed between the broadcast of the last episode of Star Trek: The Original Series and the release of The Motion Picture.
The Star Trek: Starfleet Command computer game is based upon Star Fleet Battles. In Star Trek: The Role Playing Game, produced by FASA, players actually had individual bridge functions during combat. This at one point became a separate game known as Starship Tactical Combat Simulator. The Captain determined the strategy, the Engineer was ...
Jon Radoff, CEO of Disruptor Beam, described the process of licensing Star Trek as "very competitive". [11] Officially announced in April 2014, [12] Star Trek Timelines is a 3D/2D game built in Unity 5. Its first live demo was at PAX East 2015, [13] and the first playable tutorial experience was later debuted at Star Trek Las Vegas 2015. [14]
Time Trek is a Star Trek computer game published by Personal Software in 1978. Two similar but unrelated games were published under this brand in 1978, one for the Commodore PET by Brad Templeton [ 2 ] and one programmed by Joshua Lavinsky for the TRS-80 4K Level I or Level II microcomputer.
TREK73 is a computer game based on the original Star Trek television series. It was created in 1973 by William K. Char, Perry Lee, and Dan Gee for the Hewlett-Packard 2000 minicomputer in HP Time-Shared BASIC. The game was played via teletype. [1] Trek73 is so big that it needs the CHAIN feature of HP2000 BASIC.
'The Enterprise') is the headquarters of the Chinese game developer company, NetDragon Websoft. [2] It is located in the Chinese coastal city of Changle, a suburb of Fuzhou in Fujian province. [3] The building resembles Star Trek 's Starship Enterprise — specifically, the Enterprise-E featured in several Star Trek films. [2]
The game was reviewed in 1980 in The Dragon #36 by Michael Dodge. Dodge concluded the review with, "Trek-80 is a well written program and a good Star Trek game. The program's graphics are well laid out and easy to read, the mechanics are adequate, and the introductions of ramming and tugs are excellent features". [1]