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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...
A program in Karel is used to control a simple robot named Karel that lives in an environment consisting of a grid of streets (left-right) and avenues (up-down). Karel understands five basic instructions: move (Karel moves by one square in the direction he is facing), turnLeft (Karel turns 90 ° left), putBeeper (Karel puts a beeper on the square he is standing at), pickBeeper (Karel lifts a ...
CodeHS was selected as one of three education technology companies to take part in the 2013 Innovation Challenge, part of the NBC Education Nation initiative. [6] Innovation Nation challenge participants CodeHS, Teachley, and GigaBryte participated in a series of challenges in October 2013, culminating in a live pitch contest broadcast live on NBC during the Education Nation Summit.
A solution to MacMahon Squares with the largest single-color area [3] MacMahon Squares is the name given to a recreational math puzzle suggested by British mathematician Percy MacMahon, who published a treatise on edge-colouring of a variety of shapes in 1921. [4] This particular puzzle uses 24 tiles consisting of all permutations of 3 colors ...
Wild Card [a] is a 2001 role-playing video game developed and published by Square for the WonderSwan Color.It was Square's first original title for the platform. The player takes on the role of a protagonist going through a series of freely-available scenarios, building the world based on character interactions.
The player must fill in or blank out tiles based on numerical information given at the top or side of each row or column. The numbers describe the relationships between the tiles: one number on its own mean there are that many filled tiles will be that line; if one number follows another, that means that the tiles are grouped up in that order.
Qix [a] (/ ˈ k ɪ k s / KIKS [b]) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito America. Qix is one of a handful of games made by Taito's American division (another is Zoo Keeper). [4]
The graph coloring game is a mathematical game related to graph theory. Coloring game problems arose as game-theoretic versions of well-known graph coloring problems. In a coloring game, two players use a given set of colors to construct a coloring of a graph , following specific rules depending on the game we consider.