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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    This mechanic originated out of the Vancian magic system, [4] where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots". [5]: 273 Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5 ...

  3. SpellForce 3 - Wikipedia

    en.wikipedia.org/wiki/SpellForce_3

    Players are limited to three spells and/or auras, and must strategically choose which spells or auras to equip. [2] Skills are depicted as pictograms below each character's portrait in the upper left corner of the screen and can be accessed by clicking on them. [7] The game displays potions and equipped items in a slot next to the skills slot. [7]

  4. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    In addition, many games have weapons, armor, or other equipment that can mitigate status effects or prevent a character from getting one in the first place. Depending on the game, some increase the chance to escape suffering the effect each time the player may potentially receive it, while others grant complete immunity.

  5. List of Magic: The Gathering keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Magic:_The...

    [5]: 151 By choosing to pay the alternative cost, which is a static ability, it becomes an Enchantment-Aura spell; if the creature it targets leaves the battlefield before the bestow card resolves or while the bestow card is enchanting the creature, the bestow card enters the battlefield as an enchantment creature – unlike a regular aura card ...

  6. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    Most activated abilities and instant spells can be used as responses in this manner on any players' turn. [33] Each new spell or ability is put on top of the stack, with the newest on top and the oldest at the bottom. [49] When no player has more spells or abilities to add, spells and abilities on the stack resolve in top-to-bottom order. [4]: 49

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Some spells have the ritual tag which means that the "spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. The ritual version of a spell takes 10 minutes longer to cast than normal. It also doesn't expend a spell slot, which means the ritual version of a spell can't be cast at a higher level".

  8. Magical tools in Wicca - Wikipedia

    en.wikipedia.org/wiki/Magical_tools_in_Wicca

    Before tools are used in ritual they first are consecrated.In the Gardnerian Book of Shadows, there is a section based entirely on consecrating ritual items. [5] [6] The Book of Shadows states items must be consecrated within a magic circle, at the centre of which lies a pentacle (or paten).

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Area of effect can also refer to spells and abilities that are non-damaging. For example, a powerful healing spell may affect anyone within a certain range of the caster (often only if they are a member of the caster's party). Some games also have what are referred to as "aura" abilities that will affect anyone in the area around the person ...