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The characters of both games were well received by critics and fans for their humor and in-depth characterization shown through different moral choices. Some characters gained notoriety for their ability to break the fourth wall, manipulating gameplay elements normally only accessible to the player, such as saving.
The character of Toriel, who is one of the first to appear in the game, was created as a parody of tutorial characters. Fox strongly disliked the use of the companion character Fi in The Legend of Zelda: Skyward Sword , in which the answers to puzzles were often revealed early.
The pages in this category are redirects from Undertale fictional characters. To add a redirect to this category, place {{Fictional character redirect|series_name=Undertale}} on the second new line (skip a line) after #REDIRECT [[Target page name]].
Video game Ciela: The Legend of Zelda: Phantom Hourglass: Clarice: Winx Club: Animated TV series, Clarice: Animated TV series, animated film, comic Queen Clarion: Tinker Bell (film series), Disney Fairies: Animated film Claude, Claudette and Claudine, Dermot, Niall: The Sookie Stackhouse Novels by Charlaine Harris: Book Cleon: Bust-a-Move 4 ...
W.D. Gaster, or simply Gaster, is a character from the 2015 video game Undertale who was the previous "royal scientist" for the game's underground kingdom of monsters before he vanished mysteriously. He cannot normally be encountered in the game, and is never discussed directly as part of the game's main narrative.
This category should be reserved specifically for characters originating in video games, as opposed to licensed appearances in games. Subcategories This category has the following 3 subcategories, out of 3 total.
A mural featuring the fighters in Super Smash Bros. Ultimate, which includes every playable character in the series. The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from 40 different franchises. There are 89 playable characters across the series, mostly sourced from ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...