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A holographic display is a type of 3D display that utilizes light diffraction to display a three-dimensional image to the viewer. Holographic displays are distinguished from other forms of 3D displays in that they do not require the viewer to wear any special glasses or use external equipment to be able to see the image, and do not cause a vergence-accommodation conflict.
It involves generating holographic interference patterns. A computer-generated hologram can be displayed on a dynamic holographic display, or it can be printed onto a mask or film using lithography. [1] When a hologram is printed onto a mask or film, it is then illuminated by a coherent light source to display the holographic images.
A holographic screen is a two-dimensional display technology that uses coated glass media for the projection surface of a video projector. "Holographic" refers not to a stereoscopic effect, but to the coating that bundles light using formed microlenses. The lens design and attributes match the holographic area.
Holographic optical element (HOE) is an optical component (mirror, lens, directional diffuser, etc.) that produces holographic images using principles of diffraction.HOE is most commonly used in transparent displays, 3D imaging, and certain scanning technologies.
Holography has served as an inspiration for many video games with science fiction elements. In many titles, fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms, such as the "mirage tanks" in Command & Conquer: Red Alert 2 that can disguise themselves as trees. [73]
Zebra Imaging was a company that developed 3D digital holographic images, hologram imagers and interactive 3D displays for government [1] and commercial uses. The company offers digital holograms that are autostereoscopic (no glasses or goggles required), full-parallax (viewing of the image from viewpoints above and below as well as from side to side) and in monochrome or full-color.
A display list, also called a command list in Direct3D 12 and a command buffer in Vulkan, is a series of graphics commands so that they may be later run when the list is executed. [1] Systems that make use of display list functionality are called retained mode systems, while systems that do not are as opposed to immediate mode systems.
Holographic Art; Holographic direct sound printing; Holographic display; Holographic grating; Holographic interference microscopy; Holographic interferometry; Holographic optical element; Holographic principle; Holographic screen; Holographic sensor; Holographic Studios; Physics of optical holography; Holography art; HoloVID