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  2. Tinia - Wikipedia

    en.wikipedia.org/wiki/Tinia

    Tinia (also Tin, Tinh, Tins or Tina) was the sky god and the highest deity in Etruscan religion, equivalent to the Roman Jupiter and the Greek Zeus. [ 1 ] However, a primary source from the Roman Varro states that Veltha , not Tins, was the supreme deity of the Etruscans. [ 2 ]

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

  4. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    On CRTs, there was often a difference between the aspect ratio of the computer resolution and the aspect ratio of the display causing non-square pixels (e.g. 320 × 200 or 1280 × 1024 on a 4:3 display). The 4:3 aspect ratio was common in older television cathode ray tube (CRT) displays, which were not easily adaptable to a wider aspect ratio.

  5. List of Etruscan mythological figures - Wikipedia

    en.wikipedia.org/wiki/List_of_Etruscan...

    Epithet of Śuri, [9] Etruscan infernal god of wolves, represented by a wolf. [10] Associated with Tinia and Selvans. [9] Catha, Cavtha, Cath: An Etruscan deity, god and goddess, not well represented in the art. She appears in the expression ati cath, "Mother Cath" [11] and also maru Cathsc, "the maru of Cath". The nature of the maru is not known.

  6. 2K resolution - Wikipedia

    en.wikipedia.org/wiki/2K_resolution

    In the movie projection industry, Digital Cinema Initiatives is the dominant standard for 2K output and defines a 2K format with a resolution of 2048 × 1080. [ 2 ] [ 3 ] For television and consumer media, the dominant resolution in the same class is 1920 × 1080 , but in the cinema industry this is generally referred to as HD and distinguished ...

  7. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    Common aspect ratios used in film and display images. The common film aspect ratios used in cinemas are 1.85:1 and 2.39:1. [1] Two common videographic aspect ratios are 4:3 (1. 3:1), [a] the universal video format of the 20th century, and 16:9 (1. 7:1), universal for high-definition television and European digital television.

  8. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    2048×1152 (2,359k) 2048 1152 2,359,296 16:9 UXGA: Ultra Extended Graphics Array A de facto high-resolution standard. This is the native resolution for many 20" LCD monitors, and was a recommended mode for some high-end 21" CRTs. 1600×1200 (1,920k) 1600 1200 1,920,000 4:3 24 bpp WUXGA: Widescreen Ultra Extended Graphics Array

  9. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    The 64:27 aspect ratio is the logical extension of the existing video aspect ratios 4:3 and 16:9. It is the third power of 4:3, whereas 16:9 of widescreen HDTV is 4:3 squared. This allows electronic scalers and optical anamorphic lenses to use an easily implementable 4:3 (1.3 3 ) scaling factor.