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Parkour Everyday (simplified Chinese: 天天酷跑; pinyin: Tiāntiān Kùpǎo) is a 2013 Chinese endless running mobile video game released by Tencent. The game is the first mobile game that made a profit of CNY 100 million (US$16.27 million).
“Urban games” or “street games” are typically multiplayer location-based games played using city streets and built up urban environments. Various mobile devices can be used to play location-based games. These games have been referred to as “location-based mobile games,” [1] merging the concept of location-based games and mobile games.
Gekido (released as Gekido: Urban Fighters in NA and PAL regions) is a beat 'em up video game for the PlayStation console, created by Italian studio NAPS Team. The game uses a fast-paced beat 'em up system and a 3D side scrolling gameplay, with many bosses and a colorful design in terms of graphics.
Alak, a Go-like game restricted to a single spatial dimension (1×19) Five-field kono (5x5) Renju (15×15) Philosopher's football (15×19) Cinc camins; Some games of gonu; Games that can be played without modification on the squares of a Go board reduced in size include: Gess (18×18 squares—no reduction required) Crossings (8×8 squares)
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Zombie Parkour Runner is an auto-running platform game. It features context-sensitive, one touch controls with manually-designed levels. Players are rewarded points and score multipliers for successfully performing parkour within the environment or while evading zombies. Players can retrieve one stolen item within each level.
ATV Offroad Fury 2 is a racing video game developed by Rainbow Studios and published by Sony Computer Entertainment for the PlayStation 2. It is a sequel to ATV Offroad Fury , and is the first in the series to support online multiplayer , using both broadband and dial-up connection.