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Vigilante characters in video games, practitioners of vigilantism, the act of preventing, investigating and punishing perceived offenses and crimes without legal authority. This category should be reserved specifically for characters originating in video games, as opposed to licensed appearances in games.
Khabardar Shahri (rough Hindi translation of "vigilante"), one of the most famous vimal series of novels by Surender Mohan Pathak in which the hero, a serious offender on brink of reform takes up arms once again to punish five rapists one of whom is nephew of the kingpin of the local crime syndicate which results in a new gang war and the ...
Phineas Fisher (also known as Phineas Phisher, Subcowmandante Marcos) is an unidentified hacktivist and self-proclaimed anarchist revolutionary.Notable hacks include the surveillance company Gamma International, Hacking Team, the Sindicat De Mossos d'Esquadra (SME, union of the Catalonian police force) and the ruling Turkish Justice and Development Party, three of which were later made ...
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In modern terms, a vigilante is anyone who takes the law into their own hands. Vigilantes often operate in secret. Vigilantes often operate in secret. The term vigilante stems from the name " Vigiles Urbani " given to the nightwatchmen of Ancient Rome, who were tasked with fighting fires and keeping a lookout for runaway slaves and burglars.
Vigilante 8: 2nd Offense was announced in 1998, initially with the title Vigilante 12, referring to the game's additional four characters compared to eight characters in its predecessor. [5] A school bus was featured in the game during development, but Activision expected to replace it with a prison bus because of "sensitivity to violence". [6]
The first game known as Chaos Code: Sign of Catastrophe was released for Sega's RingWide arcade system board on August 4, 2011. [1] A port for the PlayStation 3 was first released on December 19, 2012, on Hong Kong's PlayStation Network, followed by subsequent home releases in both Japan and North America in 2013 and the PAL region in 2014. [5]
The first edition was created by Jeff Dee and Jack Herman and published by Fantasy Games Unlimited in 1979. [4] This book was followed by an adventure published in 1981, "Break In at Three Kilometer Island", [5] and a pair of adventures in 1982 designed specifically to be playable with the original ruleset, [6] [7] but to begin to introduce players to the revised second edition which was ...