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  2. Wizard's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Wizard's_Spell_Compendium

    The Wizard's Spell Compendium is a series of four books of spells for 2nd Edition Advanced Dungeons & Dragons which contains every spell published in TSR products published from 1975 to 1995 including Spells and Magic. [1] This series updates every spell and provides the original source that the spell comes from, and lists the spells in ...

  3. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    [4] Chapter 2: Dungeon Master's Tools [3] Revisits and expands on traps and downtime activities rules. In-depth coverage of tool proficiencies and spellcasting. A new magic items sections expands the DMG and adds new minor items. Includes a variety of other DM tools such as random encounters and simultaneous effects. [4] Chapter 3: Spells [3] [4]

  4. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    Rangers also had extensive tracking abilities, based on a percentage score, and were able to surprise opponents on a roll of 1–3 on a d6 (rather than a 12) while they themselves could only be surprised on a 1. Rangers gained limited spell use at level 8, acquiring 1st–3rd level druid spells and 1st and 2nd level magic-user spells (two ...

  5. The Complete Book of Humanoids - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Humanoids

    [1] Rick Swan reviewed The Complete Book of Humanoids for Dragon magazine No. 205 (May 1994). [2] Swan considered the book a "major shake-up in the AD&D rules," as the Player's Handbook only allowed players the option of six player character races, while this book adds 20 more character race options.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons. The 5th edition Player's Handbook (2014) states that "a spell's level is a general indicator of how powerful it is, with the lowly (but still impressive) magic missile at 1st level and the earth-shaking wish at 9th. [...] The higher a spell's level ...

  7. Blackmoor (campaign setting) - Wikipedia

    en.wikipedia.org/wiki/Blackmoor_(campaign_setting)

    Initially inspired by Conan novels and gothic horror, Arneson expanded the setting around the eponymous town, castle, and multi-level dungeon using ideas borrowed from The Lord of the Rings and Dark Shadows and made use of the Fantasy Supplement rules from the Chainmail game. [2]

  8. Illithid - Wikipedia

    en.wikipedia.org/wiki/Illithid

    Hosts are determined in a very specific manner. Hosts generally are humanoid creatures that are between 5 feet 4 inches and 6 feet 2 inches. The most desirable of races for hosts are humans, drow, elves, githzerai, githyanki, grimlocks, gnolls, goblinoids, and orcs. Upon being implanted (through any cranial orifice), the larva then grows and ...

  9. Tenser - Wikipedia

    en.wikipedia.org/wiki/Tenser

    Tenser was born 525 CY, purportedly in the Wild Coast town of Fax.At some point after 551 CY, he was recruited by Mordenkainen and Bigby to join the Citadel of Eight.After the death of his good friend and fellow Citadel member Serten in 569 CY, the Citadel dissolved.