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AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions).
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
Hatari is an open-source emulator of the Atari ST 16/32-bit computer system family. It emulates the Atari ST, Atari STe, Atari TT, and Atari Falcon computer series and some corresponding peripheral hardware like joysticks, mouse, midi, printer, serial and floppy and hard disks.
Due to the ease of use and user-friendly nature of gamepads, they have spread from their origin on traditional consoles to personal computers, where a variety of games and emulators support their input as a replacement for keyboard and mouse input. [3] Most modern game controllers are a variation of a standard gamepad.
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]
It can also simulate the PC joystick port, with limited options being to emulate one joystick with four axes and four buttons; one gamepad with two axes and six buttons; two joysticks each with two axes and two buttons; a Thrustmaster Flight Control System joystick that has three axes, four buttons, and a hat switch; and a CH Flightstick with ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The interface two comes with two joystick ports that are mapped to keyboard keys. Each joystick direction switch and the fire switch replicate a keypress on the Spectrum keyboard. This differs from the then-popular Kempston Interface, whose joystick switches are separate to the keyboard and read using a Z80 IN 31 instruction.