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  2. Monolith Productions - Wikipedia

    en.wikipedia.org/wiki/Monolith_Productions

    During development, Monolith acquired Q Studios, a development team led by a friend Nick Neilhard. At the time, Q Studios was finishing work on Blood, and Blood replaced Doom as Monolith's go-to game. Monolith focused on getting Blood released first, as it was one of the last games to use the 2.5D Build engine rather than true 3D game engines. [6]

  3. 2023–2025 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    The escalating expenses associated with video game development have prompted major gaming companies like Sony and Warner Bros. Games to pivot towards creating mobile and live service games. [ 41 ] [ 42 ] Layoffs and studio closures have also impacted successful live service game companies, such as Epic Games and Bungie .

  4. Category:Defunct video game companies - Wikipedia

    en.wikipedia.org/wiki/Category:Defunct_video...

    This category contains defunct video game companies. Video game developers and publishers work in a volatile market with demanding customers and slim profit margins. As a result, many spring up and go out of business quickly.

  5. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).

  6. 3DO - Wikipedia

    en.wikipedia.org/wiki/3DO

    3DO (3 Dimensional Optics) is a video gaming hardware format developed by The 3DO Company and conceived by entrepreneur and Electronic Arts founder Trip Hawkins. [10] [11] [12] The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third parties; most hardware were packaged as home video game consoles under the name Interactive ...

  7. Volition (company) - Wikipedia

    en.wikipedia.org/wiki/Volition_(company)

    When the game's development had about three months to go, Interplay, who had recently become a public company, urged Volition to complete the game within a month. [3] While the game was completed within the month, Interplay did not adjust their advertisement strategy. [3] As a result, the game sold poorly and was only marginally profitable. [3]

  8. Category:Open-world video games - Wikipedia

    en.wikipedia.org/.../Category:Open-world_video_games

    The Blockheads (video game) Blue Dragon (video game) Body Harvest; Boiling Point: Road to Hell; Bomb Rush Cyberfunk; Borderlands (video game) Borderlands (series) Borderlands 2; Borderlands 3; Borderlands: The Pre-Sequel; Boundless (video game) Bowser's Fury; Bratz: Rock Angelz (video game) Brütal Legend; Bully (video game) Bulwark Evolution ...

  9. Sucker Punch Productions - Wikipedia

    en.wikipedia.org/wiki/Sucker_Punch_Productions

    After working on three Sly Cooper games, the team continued its partnership with Sony and pivoted to making an open-world, comic book-inspired superhero game titled Infamous (2009). Infamous was a modest success and Sucker Punch followed it up with two sequels, Infamous 2 (2011) and Infamous Second Son (2014).