enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  3. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.

  4. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Over the course of the early-to-mid-1990s, "SVGA" became a quasi-standard term in PC games, typically referring to a 640×480 resolution using 256 colours (8 bpp) at 60 Hz refresh rate. Many other higher and lower modes were standardized in the VESA BIOS Extensions , leading to the establishment of "SVGA" and "VESA" as catch-all terms ...

  5. AMD Unveils Next-Generation AMD RDNA™ 4 Architecture with the ...

    lite.aol.com/tech/story/0022/20250228/9386718.htm

    The Radeon RX 9070 Series offers 16GB of GDDR6 memory, allowing gamers to render the most exciting games of today and tomorrow at max settings. Compared to the previous generation RX 7900 GRE, the latest AMD Radeon RX 9070 is able to deliver over 20% more performance on average when gaming at 1440, 2 with the AMD Radeon RX 9070 XT extending ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  7. GameChanger - Wikipedia

    en.wikipedia.org/wiki/GameChanger

    GameChanger is a US-based technology company whose mobile app and website provide scorekeeping, stats, video streaming, and recap stories to teams and connected fans at the local level. [1] The platform supports features for sports including baseball, softball, and basketball.

  8. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Amateur programmers and gaming enthusiasts have produced translations of foreign games, rewritten dialogue within a game, applied fixes to bugs that were present in the original game, as well as updating old sports games with modern rosters. It is even possible to use high-resolution texture pack upgrades for 3-D games and sometimes 2-D if ...

  9. Adventure Game Studio - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Studio

    The first version of Adventure Creator allowed users to create only low-resolution keyboard-controlled games. Lassi Quest was released as the first complete AGS game in late 1999. The engine gained popularity with the release of Ben "Yahtzee" Croshaw 's Rob Blanc and Philip Reed's Larry Vales games in 2000-2001.