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  2. Vergence-accommodation conflict - Wikipedia

    en.wikipedia.org/wiki/Vergence-accommodation...

    This commonly occurs in virtual reality devices, augmented reality devices, 3D movies, and other types of stereoscopic displays and autostereoscopic displays. The effect can be unpleasant and cause eye strain. Two main ocular responses can be distinguished: vergence of eyes, and accommodation. Both of these mechanisms are crucial in ...

  3. Health effects of 3D - Wikipedia

    en.wikipedia.org/wiki/Health_effects_of_3D

    An increase in vergence-accommodation conflict [2] occurs as the eye changes its movement patterns to focus on the position of objects recreated by stereoscopy. [3] One may counter vergence-accommodation conflict when seeing a 3D movie or using a near-eye display system (e.g., augmented reality (AR) and virtual reality (VR) ) adapting ...

  4. Virtual reality sickness - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_sickness

    Virtual reality sickness may have undesirable consequences beyond the sickness itself. For example, Crowley (1987) argued that flight simulator sickness could discourage pilots from using flight simulators, reduce the efficiency of training through distraction and the encouragement of adaptive behaviors that are unfavorable for performance, compromise ground safety or flight safety when sick ...

  5. 10 David Lynch Quotes That Will Alter How You See The World - AOL

    www.aol.com/lifestyle/10-david-lynch-quotes...

    Fans of acclaimed director David Lynch are in mourning after his family confirmed the tragic news of his passing. The director departed after a tough year in which he battled the advancing effects ...

  6. Entoptic phenomenon - Wikipedia

    en.wikipedia.org/wiki/Entoptic_phenomenon

    Entoptic images have a physical basis in the image cast upon the retina. Hence, they are different from optical illusions, which are caused by the visual system and characterized by a visual percept that (loosely said) appears to differ from reality.

  7. Overview effect - Wikipedia

    en.wikipedia.org/wiki/Overview_effect

    The touring Spacebuzz module uses virtual reality technology to simulate spaceflight for children. [31] A 2019 study found that a virtual experience invoked "minor transformative experiences in some participants", including appreciation of beauty and vastness, realization of interconnectedness, and a potential intent to change one's behavior. [2]

  8. Stereoblindness - Wikipedia

    en.wikipedia.org/wiki/Stereoblindness

    Stereoblindness (also stereo blindness) is the inability to see in 3D using stereopsis, or stereo vision, resulting in an inability to perceive stereoscopic depth by combining and comparing images from the two eyes. Individuals with only one functioning eye have this condition by definition since the visual input of the second eye does not exist.

  9. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology is a broadly used term for inter-disciplinary research that commonly describes how humans interact with others over technology, how human behavior and psychological states are affected by technology, and how technology can be optimally developed for human needs. [2]