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  2. Universal Audio (company) - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_(company)

    Universal Audio, Inc. was founded alongside the United Recording Corporation by Bill Putnam Sr. in 1958. Putnam’s intention was for Universal Audio to serve as United’s manufacturing arm, with the company initially operating out of the United Recording premises at 6050 Sunset Boulevard in Hollywood, California.

  3. Comparison of digital audio editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_digital...

    Universal Audio: Proprietary / needs UAD/Universal Audio audio interface to run No Yes No No Magix Music Maker: Magix: Proprietary / Freemium Yes No No No Mixcraft: Acoustica Proprietary: Yes No Wine [1] Remote only [2] Remote only [2] mp3DirectCut: Martin Pesch Proprietary Freeware: Yes No No No MuLab: MuTools Proprietary: Yes Yes No No ...

  4. List of UPnP AV media servers and clients - Wikipedia

    en.wikipedia.org/wiki/List_of_UPnP_AV_media...

    Gnome Videos (Totem), a free and open-source Media Player part of the GNOME desktop, via the grilo plugin. upmpdcli, a free and open-source UPnP media renderer front end to MPD, the Music Player Daemon; upplay, a free and open-source basic UPnP audio control point for the Unix Desktop, based on Qt.

  5. Universal Audio - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio

    Universal Audio may refer to: Universal Audio (company), an audio product company founded in 1958 by Bill Putnam Sr., and refounded by Jim Putnam and Bill Putnam Jr ...

  6. Audio plug-in - Wikipedia

    en.wikipedia.org/wiki/Audio_plug-in

    The program used to dynamically load audio plug-ins is called a plug-in host. Example hosts include Bidule, Gig Performer, Mainstage, REAPER, and Sonic Visualiser.Plug-ins can also be used to host other plug-ins. [4] Communication between host and plug-in(s) is determined by a plug-in application programming interface ().

  7. Universal Audio Architecture - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_Architecture

    Universal Audio Architecture (UAA) is an initiative unveiled in 2002 by Microsoft to standardize the hardware and class driver architecture for audio devices in modern Microsoft Windows operating systems. Three classes of audio devices are supported by default: USB, IEEE 1394 , and Intel High Definition Audio, which supports PCI and PCI Express.

  8. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  9. MAME - Wikipedia

    en.wikipedia.org/wiki/MAME

    MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]