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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.

  3. Bill Gates says his ‘play-based childhood’ was crucial to his ...

    www.aol.com/finance/bill-gates-says-play-based...

    Learn how kids today can thrive in a tech-driven world. Bill Gates credits his success to a tech-free, play-based childhood that strengthened his focus. Learn how kids today can thrive in a tech ...

  4. Goal-free evaluation - Wikipedia

    en.wikipedia.org/wiki/Goal-free_evaluation

    The goal-free evaluator attempts to observe and measure all actual outcomes, effects, or impacts, intended or unintended, all without being cued to the program's intentions.As Popham analogizes, "As you can learn from any baseball pitcher who has set out in the first inning to pitch a shutout, the game's final score is the thing that counts ...

  5. Free play - Wikipedia

    en.wikipedia.org/wiki/Free_Play

    Free play is not merely a pastime; it is a fundamental process through which children learn and develop across multiple domains. [ 3 ] [ 6 ] The seemingly unstructured nature of free play masks the complex cognitive, social, and emotional processes taking place, which are difficult to quantify but essential for a child's development.

  6. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    The extent of the roles games will play in learning remains to be seen. More research in this area is needed to determine impact of games and learning. Peter Gray, who has conducted research on early childhood learning, states that gaming is purely a beneficial activity in young children. He states that children are able to choose how to most ...

  7. Adventure learning - Wikipedia

    en.wikipedia.org/wiki/Adventure_learning

    Long-term student experiences in a hybrid, open-ended and problem based Adventure Learning program. Australasian Journal of Educational Technology, 26(2), 280-296. Veletsianos, G. (2010). A small-scale adventure learning activity and its implications for higher education practice and research. in education, 16(1).

  8. Multi-age classroom - Wikipedia

    en.wikipedia.org/wiki/Multi-age_classroom

    Research indicates that multi-age classrooms play a substantial role in the development of language skills, particularly among younger students. [ 14 ] Composite classes provide a range of levels of work, so the needs of both talented children and slower learners can be catered for while providing a supportive environment for both.

  9. Competition-based learning - Wikipedia

    en.wikipedia.org/wiki/Competition-based_learning

    Competition-based learning involves a team of students in an open-ended assignments or projects that resembles some problems students may face at the work place or in the real-world. However, the performance is being evaluated on the final completion of the project or task assigned in the course as a comparison to other groups. The aspiration ...