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  2. Non-malleable code - Wikipedia

    en.wikipedia.org/wiki/Non-malleable_code

    For every family with | |, there exist non-malleable codes against with rate arbitrarily close to 1 − (this is achieved w.h.p. by a randomized construction). [5]For families of size (()) against which there is no non-malleable code of rate 1 − (in fact this is the case w.h.p for a random family of this size).

  3. Redundant code - Wikipedia

    en.wikipedia.org/wiki/Redundant_code

    code which is executed but has no external effect (e.g., does not change the output produced by a program; known as dead code). A NOP instruction might be considered to be redundant code that has been explicitly inserted to pad out the instruction stream or introduce a time delay, for example to create a timing loop by "wasting time".

  4. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible. Check the return value of all non-void functions, or cast to void to indicate the return value is useless.

  5. Unspecified behavior - Wikipedia

    en.wikipedia.org/wiki/Unspecified_behavior

    In the C and C++ languages, such non-portable constructs are generally grouped into three categories: Implementation-defined, unspecified, and undefined behavior. [3] The exact definition of unspecified behavior varies. In C++, it is defined as "behavior, for a well-formed program construct and correct data, that depends on the implementation."

  6. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions allow programmers to have simple scripts or programs whose job is to process source code for some purpose other than compiling it into an executable. It is common practice to count the software size ( Source lines of code ) to track current project progress or establish a baseline for future project estimates .

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  8. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    The C++ Standard Library includes the Standard Template Library or STL that provides a framework of templates for common data structures and algorithms. Templates in C++ may also be used for template metaprogramming, which is a way of pre-evaluating some of the code at compile-time rather than run-time.

  9. Tombstone (programming) - Wikipedia

    en.wikipedia.org/wiki/Tombstone_(programming)

    Dangling pointers can appear in certain computer programming languages, e.g. C, C++ and assembly languages. A tombstone is a structure that acts as an intermediary between a pointer and its target, often heap-dynamic data in memory. The pointer – sometimes called the handle – points only at tombstones and never to its actual target.