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  2. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

  3. Pillarbox - Wikipedia

    en.wikipedia.org/wiki/Pillarbox

    The pillarbox effect occurs in widescreen video displays when black bars (mattes or masking) are placed on the sides of the image. It becomes necessary when film or video that was not originally designed for widescreen is shown on a widescreen display, or a narrower widescreen image is displayed within a wider aspect ratio, such as a 16:9 image ...

  4. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposures, mattes, or the Schüfftan process or in post-production using an optical printer. An optical effect might place actors or sets against a different background.

  5. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with more simplistic lighting models. HDRR was originally required to tone map the rendered image onto Standard Dynamic Range (SDR) displays, as the first HDR capable displays did not arrive until the 2010s. However if a ...

  6. Low poly - Wikipedia

    en.wikipedia.org/wiki/Low_poly

    Video game graphics from the fifth generation of video game consoles, during which some of the first consoles capable of rendering 3D graphics were released, used low poly modeling due to technological limitations. As graphics and console rendering power improved however, the vast majority of video games moved on to more realistic graphics with ...

  7. AI just took another huge step: Sam Altman debuts OpenAI’s ...

    www.aol.com/finance/openai-sora-text-video-tool...

    Any fears that OpenAI had lost its magic after November’s crisis over the firing (and subsequent rehiring) of Sam Altman look like they can now be emphatically put to bed.

  8. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).

  9. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.