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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Mods can be used to add or modify nodes, gameplay mechanics, tools, weapons, armour, monsters, player skins and the user interface. The full source code of Luanti and most of its games and their artistic assets such as textures and sounds, are distributed under free licenses, making it easier to publish modified versions and derivatives .

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Crafting new in-game items is a game mechanic in open world survival video games such as Minecraft and Palworld, [28] role-playing video games such as Divinity: Original Sin [29] and Stardew Valley, [30] tabletop role-playing games such as Dungeons & Dragons, [31] and deck-building card games such as Mystic Vale. [32]

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. The act of waiting around a rare mob or player's spawn point, usually in MMOs. This may be known as spawn-camping or spawn-trapping. capture the flag (CTF) A common game mode in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory. carry

  6. Invisible wall - Wikipedia

    en.wikipedia.org/wiki/Invisible_wall

    An invisible wall (or alpha wall) is a boundary in a video game that limits where a player character can go in a certain area, but does not appear as a physical obstacle. [1] The term can also refer to an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence, which does not allow the character to jump over ...

  7. Invisibility - Wikipedia

    en.wikipedia.org/wiki/Invisibility

    Invisibility perception depends on several optical and visual factors. [1] For example, invisibility depends on the eyes of the observer and/or the instruments used. Thus an object can be classified as "invisible" to a person, animal, instrument, etc. In research on sensorial perception it has been shown that invisibility is perceived in cycles ...

  8. Category:Invisibility - Wikipedia

    en.wikipedia.org/wiki/Category:Invisibility

    Pages in category "Invisibility" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. ...

  9. Online text-based role-playing game - Wikipedia

    en.wikipedia.org/wiki/Online_text-based_role...

    Invisibility in that there is no worry about appearances when interacting online. This can lead to increased emotional expression as well. Asynchronicity in that users can respond when they have time to, and there is no pressure to respond emotionally. This allows a better procession of emotions and thus heightened expression of the player's ...

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