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Faster-than-light (superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light (c). The special theory of relativity implies that only particles with zero rest mass (i.e., photons) may travel at the speed of light, and that nothing may travel faster.
FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [2] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
Superluminal communication is a hypothetical process in which information is conveyed at faster-than-light speeds. The current scientific consensus is that faster-than-light communication is not possible, and to date it has not been achieved in any experiment. Superluminal communication other than possibly through wormholes is likely impossible ...
The Alcubierre metric defines the warp-drive spacetime. It is a Lorentzian manifold that, if interpreted in the context of general relativity, allows a warp bubble to appear in previously flat spacetime and move away at effectively faster-than-light speed. The interior of the bubble is an inertial reference frame and inhabitants experience no ...
End results. On July 12, 2012, the OPERA collaboration published the end results of their measurements between 2009 and 2011. The difference between the measured and expected arrival time of neutrinos (compared to the speed of light) was approximately 6.5 ± 15 ns. This is consistent with no difference at all, thus the speed of neutrinos is ...
FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. [citation needed]
Einstein's 1907 thought experiment demonstrating that FTL signaling allows violation of causality. In 1907, Einstein noted that from the composition law for velocities, one could deduce that there cannot exist an effect that allows faster-than-light signaling. [p 9] [p 10]
1985 (age 38–39) Occupation (s) Video game writer, Narrative designer. Tom Jubert (born 1985) is a British video game writer and narrative designer. [1] He is best known for his work on many high-profile games, including FTL: Faster than Light, The Talos Principle, and The Swapper. [2] Although he has worked on AAA games, most of his work has ...
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