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Remaining existing US software have disabled the decrypt / unencrypted / de-lock feature that allows bypass the Blu-ray disc protections. As from October, 2014 MakeMKV, MyBD and AnyDVD (AnyDVD is like a driver for decrypt purposes only) are able to decrypt Blu-ray disc protection as being are freeware applications.
A follow-up sequel, Powerslide: Slipstream, as of 2004, was in development by the same company responsible for the original Powerslide. It was to feature enhanced graphics, more of the impressive AI, and online support. It was being developed for PlayStation 2 and PC, and possibly Xbox. However, Ratbag never found a suitable publisher for this ...
The sizes of the archives within the distributed file vary from the traditional 3½″ floppy disk (1.44 MB) or extra-high density disk (2.88 MB) to 5 MB, 15 MB (typical for CD images) or 20 MB (typical for CD images of console releases), 50 MB files (typical for DVD images), and 100 MB (for dual-layer DVD images).
Blu-ray Discs are able to hold 1080p HD content, and most movies released on Blu-ray Disc produce a full 1080p HD picture when the player is connected to a 1080p HDTV via an HDMI cable. The Blu-ray Disc video specification allows encoding of 1080p23.976, 1080p24, 1080i50, and 1080i59.94.
In scene releases, full copy of the Blu-ray Disc is called "COMPLETE.BLURAY" [19] or "BDISO" when in a .iso file format, meanwhile full copy of Ultra HD Blu-Ray discs is called "COMPLETE.UHD.BLURAY". BD and BRRips come in various (now possibly outdated) versions: m-720p (or mini 720p) a compressed version of a 720p and usually sized at around 2 ...
Slipstream 5000 is a 3D airplane combat/racing video game developed by The Software Refinery and published by Gremlin Interactive for IBM PC compatible computers in July 1995. Release [ edit ]
Nintendo is a Japanese video game developer and publisher that produces both software and hardware. [8] Its hardware products include the handheld Game Boy and Nintendo DS families and home consoles such as the Nintendo Entertainment System (NES), Super NES, Nintendo 64 (N64), GameCube, and Wii.
Software remastering creates an application by rebuilding its code base from the software objects on an existing master repository. If the "mastering" process assembles a distribution for the release of a version, the remaster process does the same but with subtraction, modification, or addition to the master repository.