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However, a generator is an object with persistent state, which can repeatedly enter and leave the same scope. A generator call can then be used in place of a list, or other structure whose elements will be iterated over. Whenever the for loop in the example requires the next item, the generator is called, and yields the next item.
The end-loop marker specifies the name of the index variable, which must correspond to the name of the index variable at the start of the for-loop. Some languages (PL/I, Fortran 95, and later) allow a statement label at the start of a for-loop that can be matched by the compiler against the same text on the corresponding end-loop statement.
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
defines a primary function simpleFun that implicitly applies custom subfunction myCustomFun to each element of an array using built-in function arrayfun. Alternatively, it may be desirable to abstract the mechanisms of the array storage container from the user by defining a custom object-oriented MATLAB implementation of the Iterator Pattern.
Most Python implementations (including CPython) include a read–eval–print loop (REPL), permitting them to function as a command line interpreter for which users enter statements sequentially and receive results immediately. Python also comes with an Integrated development environment (IDE) called IDLE, which is more beginner-oriented.
Function rank is an important concept to array programming languages in general, by analogy to tensor rank in mathematics: functions that operate on data may be classified by the number of dimensions they act on. Ordinary multiplication, for example, is a scalar ranked function because it operates on zero-dimensional data (individual numbers).
Standard examples of data-driven languages are the text-processing languages sed and AWK, [1] and the document transformation language XSLT, where the data is a sequence of lines in an input stream – these are thus also known as line-oriented languages – and pattern matching is primarily done via regular expressions or line numbers.
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.