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  2. Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Fourier_transform

    While the Fourier transform can simply be interpreted as switching the time domain and the frequency domain, with the inverse Fourier transform switching them back, more geometrically it can be interpreted as a rotation by 90° in the time–frequency domain (considering time as the x-axis and frequency as the y-axis), and the Fourier transform ...

  3. Spectral method - Wikipedia

    en.wikipedia.org/wiki/Spectral_method

    Compute the Fourier transform (b j,k) of g.Compute the Fourier transform (a j,k) of f via the formula ().Compute f by taking an inverse Fourier transform of (a j,k).; Since we're only interested in a finite window of frequencies (of size n, say) this can be done using a fast Fourier transform algorithm.

  4. Fast Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Fast_Fourier_transform

    An example FFT algorithm structure, using a decomposition into half-size FFTs A discrete Fourier analysis of a sum of cosine waves at 10, 20, 30, 40, and 50 Hz. A fast Fourier transform (FFT) is an algorithm that computes the Discrete Fourier Transform (DFT) of a sequence, or its inverse (IDFT).

  5. Energy (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Energy_(signal_processing)

    Similarly, the spectral energy density of signal x(t) is = | | where X(f) is the Fourier transform of x(t).. For example, if x(t) represents the magnitude of the electric field component (in volts per meter) of an optical signal propagating through free space, then the dimensions of X(f) would become volt·seconds per meter and () would represent the signal's spectral energy density (in volts ...

  6. Gerchberg–Saxton algorithm - Wikipedia

    en.wikipedia.org/wiki/Gerchberg–Saxton_algorithm

    The pseudocode below performs the GS algorithm to obtain a phase distribution for the plane "Source", such that its Fourier transform would have the amplitude distribution of the plane "Target". The Gerchberg-Saxton algorithm is one of the most prevalent methods used to create computer-generated holograms .

  7. Cooley–Tukey FFT algorithm - Wikipedia

    en.wikipedia.org/wiki/Cooley–Tukey_FFT_algorithm

    The Cooley–Tukey algorithm, named after J. W. Cooley and John Tukey, is the most common fast Fourier transform (FFT) algorithm. It re-expresses the discrete Fourier transform (DFT) of an arbitrary composite size = in terms of N 1 smaller DFTs of sizes N 2, recursively, to reduce the computation time to O(N log N) for highly composite N (smooth numbers).

  8. Non-uniform discrete Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_discrete...

    In applied mathematics, the non-uniform discrete Fourier transform (NUDFT or NDFT) of a signal is a type of Fourier transform, related to a discrete Fourier transform or discrete-time Fourier transform, but in which the input signal is not sampled at equally spaced points or frequencies (or both).

  9. Bailey's FFT algorithm - Wikipedia

    en.wikipedia.org/wiki/Bailey's_FFT_algorithm

    Bailey algorithm (4-step version) for a 16-point FFT The Bailey's FFT (also known as a 4-step FFT ) is a high-performance algorithm for computing the fast Fourier transform (FFT). This variation of the Cooley–Tukey FFT algorithm was originally designed for systems with hierarchical memory common in modern computers (and was the first FFT ...