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  2. Template:Random number - Wikipedia

    en.wikipedia.org/wiki/Template:Random_number

    This template is used on approximately 5,400 pages and changes may be widely noticed. Test changes in the template's /sandbox or /testcases subpages, or in your own user subpage . Consider discussing changes on the talk page before implementing them.

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    'Generate numbers' is run when all integers have been output. For a w -bit word length, the Mersenne Twister generates integers in the range [ 0 , 2 w − 1 ] {\displaystyle [0,2^{w}-1]} . The Mersenne Twister algorithm is based on a matrix linear recurrence over a finite binary field F 2 {\displaystyle {\textbf {F}}_{2}} .

  4. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Random Cycle Bit Generator (RCB) 2016 R. Cookman [35] RCB is described as a bit pattern generator made to overcome some of the shortcomings with Mersenne Twister and short periods/bit length restriction of shift/modulo generators. Middle-Square Weyl Sequence RNG (see also middle-square method) 2017 B. Widynski [36] [37]

  5. Rule 30 - Wikipedia

    en.wikipedia.org/wiki/Rule_30

    Rule 30: Wolfram's Pseudo-random Bit Generator. Recipe 32 at David Griffeath's Primordial Soup Kitchen. Repeating Rule 30 patterns. A list of patterns that, when repeated to fill the cells of a Rule 30 automaton, repeat themselves after finitely many time steps. Frans Faase, 2003. Archived from the Original on 2013-08-08; Paving Mosaic Fractal ...

  6. Randomness test - Wikipedia

    en.wikipedia.org/wiki/Randomness_test

    In some cases, data reveals an obvious non-random pattern, as with so-called "runs in the data" (such as expecting random 0–9 but finding "4 3 2 1 0 4 3 2 1..." and rarely going above 4). If a selected set of data fails the tests, then parameters can be changed or other randomized data can be used which does pass the tests for randomness.

  7. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    In manual sudoku solving this technique is referred to as pattern overlay or using templates and is confined to filling in the last values only. A library with all the possible patterns may get loaded or created at program start. Then every given symbol gets assigned a filtered set with those patterns, which are in accordance with the given clues.

  8. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    However, the need in a Fisher–Yates shuffle to generate random numbers in every range from 0–1 to 0–n almost guarantees that some of these ranges will not evenly divide the natural range of the random number generator. Thus, the remainders will not always be evenly distributed and, worse yet, the bias will be systematically in favor of ...

  9. Cryptographically secure pseudorandom number generator

    en.wikipedia.org/wiki/Cryptographically_secure...

    In the asymptotic setting, a family of deterministic polynomial time computable functions : {,} {,} for some polynomial p, is a pseudorandom number generator (PRNG, or PRG in some references), if it stretches the length of its input (() > for any k), and if its output is computationally indistinguishable from true randomness, i.e. for any probabilistic polynomial time algorithm A, which ...