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Final Fantasy XII: Revenant Wings [a] is a 2007 tactical role-playing game developed by Think & Feel and Square Enix and published by Square Enix for the Nintendo DS. It is a stand-alone sequel to the 2006 PlayStation 2 role-playing video game Final Fantasy XII .
A Square Enix conference report stated that Final Fantasy XII sold more than 2.38 million copies in Japan in the two weeks since its March 16, 2006, release. [140] In North America, Final Fantasy XII shipped approximately 1.5 million copies in its first week. [141] It was the fourth best-selling PlayStation 2 game of 2006 worldwide. [142]
The explorable section of Ivalice in Final Fantasy XII. This map focuses solely on a small area centered on the Galtean Peninsula. Ivalice proper extends beyond its confines. [54] In Final Fantasy XII, Ivalice covers three continents, Ordalia, Valendia and Kerwon. The demography consists of the known races: Humes, Bangaa, Viera, Seeq and ...
Final Fantasy XII, a role-playing video game released by Square Enix in 2006, revolves around the attempt to liberate the kingdom of Dalmasca from the Archadian Empire. The story is told through the eyes of Vaan, an orphan who wishes to be a sky pirate, and other characters he encounters throughout his adventure.
As in Final Fantasy XII, enemies are integrated into the open field and can be approached or avoided by the player. When the player's character touches an enemy, the screen transitions from the regular map to a separate battle screen similar to those used in previous Final Fantasy titles; [10] the character's health is fully restored after each ...
Terra became a vital part of the revolutionary movement known as the "Returners", whose strategy was to try and ally with the Espers, who live beyond the sealed gate, against the Empire. Terra succeeded in opening the barrier between worlds and unleashed the Espers' upon the Empire, leaving its capital in ruins.
Crystal Tools is a game engine created and used internally by the Japanese company Square Enix.It combines standard libraries for elements such as graphics, sound and artificial intelligence while providing game developers with various authoring tools.
Esper Mami, a manga created by Fujiko Fujio; Esper (Final Fantasy), a type of mystical being in a number of the Final Fantasy video games "Esper", a song by Japanese heavy metal band Loudness from the 1984 album Disillusion; Esper, one of five fictional shards in the Alara block expansion for Magic: The Gathering