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There is a trade-off between size and sound quality of lossily compressed files; most formats allow different combinations—e.g., MP3 files may use between 32 (worst), 128 (reasonable) and 320 (best) kilobits per second.
The SanDisk SDMX1 series (including the SDMX1-1024, −512, and −256—reflecting capacity in MB), also known as the SanDisk Digital Audio Player, is a low-end solid state memory MP3 player. It was SanDisk's first personal media player, and the only one of its time not to be sold under the Sansa brand.
The Fuze supports MP3, WMA, PCM WAV, and, since the 1.01.15 firmware revision, OGG Vorbis and FLAC audio codecs.The Fuze can display both pictures and videos, both of which must first be converted with the Sansa Media Converter software for Windows; this program converts images to BMP format and videos to DivX-AVI, with specific parameters that make the media compatible with the device.
On May 10, 2000, the Toshiba Corporation of Japan and the SanDisk Corporation said that they would jointly form a new semiconductor company to produce advanced flash memory, primarily for digital cameras. [9] In 2005 SanDisk entered the digital audio player market with the release of its first flash-based MP3 player, the SanDisk Sansa e100. [10]
Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.
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M2TS supports Digital 3D as multiple files in a specific file structure for encoding stereoscopic video: MVC stereoscopic data is in .ssif files in the /BDMV/STREAM/SSIF/ directory and require a respective base .m2ts file. Digital 3D in QTFF and ASF is possible, but not standard. MP4 only supports Digital 3D at the video format level. [44]