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  2. Doom II - Wikipedia

    en.wikipedia.org/wiki/Doom_II

    Master Levels for Doom II, an expansion pack with 21 new levels, was released on December 26, 1995. Another expansion, No Rest for the Living , which adds nine extra levels, was developed for the release of the game on Xbox Live Arcade and is also included in the Doom 3: BFG Edition , as part of Doom Classic Complete , and as a free add-on for ...

  3. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom. Although generally focusing on classic Doom games ( Doom , Doom II and Doom 64 ), modifications for other Doom-engine based games such as Heretic , Hexen and Strife have also been featured.

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Tim Willits, who contributed two levels to Master Levels for Doom II, later became the lead designer at id Software. Dario Casali, author of a quarter of Final Doom, was hired by Valve to work on Half-Life. Sverre Kvernmo, designer of five levels in Master Levels for Doom II and member of TeamTNT, was hired by Ion Storm for Daikatana.

  5. Final Doom - Wikipedia

    en.wikipedia.org/wiki/Final_Doom

    Final Doom is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from the game and from Master Levels for Doom II.

  6. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom 3 BFG Edition contains The Ultimate Doom and Doom II: Hell on Earth. Later, Doom Classic Complete was released on the PlayStation Network which includes The Ultimate Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom, the last two appearing for the first time in their entirety on a console.

  7. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released on December 10, 2023, for Doom 's 30th anniversary as an add-on for the 2019 release of Doom and Doom II, developed by Nerve Software and using Unity. [21] It was later added as a mod on the 2024 releases of Doom and Doom II , developed by Nightdive Studios and running on the Kex Engine, released on August 8, 2024.

  8. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.

  9. Category:Video game expansion packs - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Dead Money (expansion pack) Delta Force: Black Hawk Down – Team Sabre; Delta Force: Task Force Dagger; Destiny 2 post-release content; Destiny 2: Beyond Light; Destiny 2: Forsaken; Destiny 2: Lightfall; Destiny 2: Shadowkeep; Destiny 2: The Final Shape; Destiny 2: The Witch Queen; Destiny post-release content; Destiny: Rise of Iron; Destiny ...