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  2. Game Science - Wikipedia

    en.wikipedia.org/wiki/Game_Science

    Yang Qi proposed a single-player game as their next project, but the idea was shelved due to the high cost and risks for a new studio. [3] Their next mobile game would be Art of War: Red Tides. [3] Lilith Games CEO Wang Xiwen introduced Feng Ji and Hero Games CEO Daniel Wu to each other, after which Wu invested in Game Science. [3]

  3. Black Myth: Wukong - Wikipedia

    en.wikipedia.org/wiki/Black_Myth:_Wukong

    Queen Studios, along with its INART and MORFIG brands, is the official producer of figures for Black Myth: Wukong. [ 130 ] [ 131 ] They made the Confront Destiny protagonist figurine, of which only 10 thousand units were produced, for the Collector's Edition. [ 130 ]

  4. Gamescience - Wikipedia

    en.wikipedia.org/wiki/Gamescience

    Gamescience was founded by Lou Zocchi. [4] Gamescience published the board game The Battle of Britain , the wargames MiG Killers (1977), and Strike Team Alpha (1978), and the role-playing games Star Patrol (1977; originally called Space Patrol), Superhero: 2044 (1977), the second edition of Empire of the Petal Throne (1984), and TWERPS (1987).

  5. Star Patrol - Wikipedia

    en.wikipedia.org/wiki/Star_Patrol

    Space Patrol was designed by Michael Scott Kurtick and Rockland Russo, and published by Gamescience in 1977 as a 32-page book. [1] The game was revised, expanded and re-released as Star Patrol in 1980 as a boxed set containing a 68-page book, a large deck plan for a small "Pioneer" class startship, a large hex grid sheet, cardstock miniatures, and dice.

  6. Category:Games by company - Wikipedia

    en.wikipedia.org/wiki/Category:Games_by_company

    Download as PDF; Printable version; ... Eden Studios games (12 P) Endless Games games (5 P) ... Gamescience games (9 P) Gamewright Games games ...

  7. Lou Zocchi - Wikipedia

    en.wikipedia.org/wiki/Lou_Zocchi

    Due to safety concerns, the 4-sided die (or d4) produced by GameScience has truncated points. Zocchi has invented and produced several "non-standard" dice. These are a 3-sided die, a 5-sided die, a 14-sided die, a 16-sided die, and a 24-sided die. All these except the 7-sided (d7) are available in high-impact translucent plastic.

  8. Category:Gamescience games - Wikipedia

    en.wikipedia.org/wiki/Category:Gamescience_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  9. Alien Space Battle Manual - Wikipedia

    en.wikipedia.org/wiki/Alien_Space_Battle_Manual

    In Issue 3 of The Space Gamer, Steve West was impressed with the game, commenting "The game is quite fun [...]It is played with pure skill, no die rolling involved." [1]In the inaugural issue of Ares Magazine, Greg Costikyan was not overly enthusiastic but admitted "Alien Space is not for the hard-core simulations freak, but it's certainly a pleasant way to kill an afternoon."