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  2. Kaos (TV series) - Wikipedia

    en.wikipedia.org/wiki/Kaos_(TV_series)

    Kaos (stylised as KAOS) is a British mythological dark comedy television series created by Charlie Covell for Netflix. It revolves around three humans as they discover their common connection to a prophecy and to each other while dealing with the corrupt and arrogant gods of Greek mythology. The series was released on Netflix on 29 August 2024.

  3. Riddy and Orpheus make their way back to Earth, but before they get there, Riddy comes clean. “It wasn’t love anymore,” she finally admits to him.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  5. Kaos review: Jeff Goldblum is an obnoxious Greek god in ...

    www.aol.com/kaos-review-jeff-goldblum-obnoxious...

    3/5 Billie Piper and David Thewlis also star in this ambitious reimagining of ancient myth

  6. KAOS Premiere Recap: Jeff Goldblum’s Paranoid Zeus Is ...

    www.aol.com/entertainment/kaos-premiere-recap...

    KAOS series premiere Riddy is buried with a gold charm that’s supposed to serve as a token to the god Hades. The coin is said to grant her safe passage through “the frame.”

  7. Shadertoy - Wikipedia

    en.wikipedia.org/wiki/Shadertoy

    A procedural image made in Shadertoy with distance fields, modeled, shaded, lit and rendered in realtime. Shadertoy is an online community and platform for computer graphics professionals, academics [1] and enthusiasts who share, learn and experiment with rendering techniques and procedural art through GLSL code.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...