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  2. Page orientation - Wikipedia

    en.wikipedia.org/wiki/Page_orientation

    Page orientation is the way in which a rectangular page is oriented for normal viewing. The two most common types of orientation are portrait and landscape. [1] The term "portrait orientation" comes from visual art terminology and describes the dimensions used to capture a person's face and upper body in a picture; in such images, the height of ...

  3. Keystone effect - Wikipedia

    en.wikipedia.org/wiki/Keystone_effect

    The keystone effect is the apparent distortion of an image caused by projecting it onto an angled surface. It is the distortion of the image dimensions, such as making a square look like a trapezoid, the shape of an architectural keystone, hence the name of the feature. In the typical case of a projector sitting on a table, and looking upwards ...

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is 921,600 subpixels, or 307,200 pixels, 800 × 600 SVGA is 1,440,000 subpixels, or 480,000 pixels, and 1024 × 768 XGA is 2,359,296 subpixels, but only 786,432 full-color pixels. ^ Apple Computer 1 megapixel standard.

  5. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    Print sizes are usually defined by their portrait dimensions (tall) while equipment aspect ratios are defined by their landscape dimensions (wide, flipped sideways). A good example of this a 4×6 print (6 inch wide by 4 inch tall landscape) perfectly matches the 3:2 aspect ratio of a DSLR/35 mm, since 6/2=3 and 4/2=2.

  6. Head-up display - Wikipedia

    en.wikipedia.org/wiki/Head-up_display

    A typical HUD contains three primary components: a projector unit, a combiner, and a video generation computer. [3] The projection unit in a typical HUD is an optical collimator setup: a convex lens or concave mirror with a cathode-ray tube, light emitting diode display, or liquid crystal display at its focus.

  7. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Contents. Display resolution standards. A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA ...

  8. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    The interlaced (i or I) mode produced visible flickering of finer details, eventually fixable by use of scan doubler devices and VGA monitors. 720×480i/576i maximum. Typically 640×400i/512i or 640×200/256 NI, and 320×200/256 NI for games. 720.

  9. Digital light processing - Wikipedia

    en.wikipedia.org/wiki/Digital_Light_Processing

    Digital light processing (DLP) is a set of chipsets based on optical micro-electro-mechanical technology that uses a digital micromirror device. It was originally developed in 1987 by Larry Hornbeck of Texas Instruments. While the DLP imaging device was invented by Texas Instruments, the first DLP-based projector was introduced by Digital ...