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Breath of the Wild is an open-world action-adventure game. Players are tasked with exploring the kingdom of Hyrule while controlling Link. Breath of the Wild encourages nonlinear gameplay, which is illustrated by the lack of defined entrances or exits to areas, [1] scant instruction given to the player, and encouragement to explore freely. [2]
Four Great Fairies, Cotera, Kaysa, Mija and Tera appear in Breath of the Wild; they are scattered across Hyrule, and will upgrade Link's armor in exchange for materials. [61] They return in Tears of the Kingdom, where they are found in different locations and can only be unlocked after being serenaded by a musical group called the Stable ...
Yellow Brick Games was founded in early 2020 by Mike Laidlaw and several other developers from Ubisoft, in particular its Quebec studio. Shadow of the Colossus, Dragon's Dogma, and The Legend of Zelda: Breath of the Wild and Tears of the Kingdom were important inspirations for gameplay, [9] while European visual novels influenced the game's art style. [10]
In Breath of the Wild, Link's key tool is the Sheikah Slate, a handheld tablet featuring various runes that enable him to manipulate the game world. [35] A similar device named the Purah Pad provides Link with a multitude of functions, including a camera, map and telescope, in Tears of the Kingdom .
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The game came into fruition when Breath of the Wild's director Hidemaro Fujibayashi and art director Satoru Takizawa pitched the idea to Aonuma, who liked the idea and after discussions. Aonuma then approached Hayashi, a producer from Koei Tecmo, to make a new Hyrule Warriors about the events of the Great Calamity, which were mentioned but not ...
In December 2017, Ravio’s hood appeared in Breath of the Wild as a wearable clothing item added with the DLC The Champions’ Ballad, and later reappeared in the sequel Tears of the Kingdom. [73] [74] Several music tracks from the game feature in the Super Smash Bros. series on stages based on The Legend of Zelda.
Like Breath of the Wild, Tears of the Kingdom was produced by Eiji Aonuma. Development of Tears of the Kingdom began after the completion of Breath of the Wild. The developers had thought of several features to include as downloadable content (DLC) for Breath of the Wild, but the sheer number of ideas inspired them to create a new game instead.