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Source of the Nile is a board game for 1–6 players in which the players take on the roles of 19th-century European explorers in Africa. The object of the game is to organize an expedition to Africa, make an important discovery, return to Europe to publish a report, then organize another expedition.
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Title page Travels to Discover the Source of the Nile by James Bruce, 1790 His Travels was issued in 1790, after he retired to his home at Kinnaird, at the urging of his friend Daines Barrington . It was published in five octavo volumes, lavishly illustrated, but was ridiculed by scholars and other travellers as being exaggerated nonsense.
The rest are stacked in front of the game master. Cards can be used by both players and game masters to influence play. Whenever a combat encounter begins, the game master flips over a card which dictates certain advantages and disadvantages for the players and the non-player characters (NPCs). Players can also use cards to give themselves ...
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The game is no longer available. The Metropolitan Museum of New York gave Simon & Schuster Interactive permission to include 17 objects from their Egyptian collection in the game; they received a fee plus percentage of sales. [7] For instance, the game includes a digital adaptation of the board game senet based on an artifact from the museum. [8]
Nile Online (2009), a web game in the same vein as Children of the Nile. [4] Medieval Mayor (development paused, permanent hiatus [5]), a city-building game set in the Middle Ages. It marks a return to a 2D game engine, and will focus on a single player experience only. [6]