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Each team attempts to solve as many words as they can in two minutes. In season one, words alternated between five-letter words worth 5 points each and six-letter words worth 10 points each; in season two, all words are five letters and score 1 point. The team who won more money in their match decides who goes first.
Each word is worth up to £500 but its value decreases by £50 for each attempt. Both the four-letter word and five-letter word games are followed by an eleven-letter puzzle word (twelve-letter puzzle word in Series 1) worth up to £1,000 but its value decreases by £180 per letter after the first one as more letters are revealed.
Green words are easiest, and worth 250 points, yellow words are more difficult, and worth 500 points, and red words are the most difficult, and worth 1,000 points. The clue givers alternate first choice of the three words to place in their own five-word stack, with the trailing team choosing first in the first, third, and fifth word sets.
The minimum acceptable word length can be adjusted to a player's skill level (for example, in a game with adults and children playing together, the children may be permitted to form four-letter words while the adults are restricted to words of at least five or six letters). Tournament Scrabble players often play with a minimum length of six or ...
The following is a list of recurring Saturday Night Live sketches, organized by the season and date in which the sketch first appeared. For an alphabetical list, see Recurring Saturday Night Live characters and sketches (listed alphabetically). 1975–1976 Title Premiere date Main actor(s) Description Weekend Update October 11, 1975 Chevy Chase Jane Curtin Dan Aykroyd A satirical news segment ...
Five-Letter, like Jotto, requires players to take turns guessing at an opponent's five-letter word. Like Six-Letter, responses only indicate the number of perfect matches. If you guess PEACH and the secret word is PHIAL, the response would be 1 – the P is an exact match, but the A and the H are not. A strong strategy for Five-Letter involves ...
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Four three-letter words are shown to the teams, each word is the starting point for a word chain. One team chooses a starting word, and the host reads a clue to another word (which may be a proper noun or abbreviation); the player must change one letter in the starting word to make the correct word (e.g., CAT to CUT).