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  2. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator UML class diagram. The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time. This is achieved by designing a new Decorator class that wraps the original class ...

  3. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    In the delegate pattern, this is instead accomplished by explicitly passing the original object to the delegate, as an argument to a method. [1] " Delegation" is often used loosely to refer to the distinct concept of forwarding , where the sending object simply uses the corresponding member on the receiving object, evaluated in the context of ...

  4. Talk:Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Decorator_pattern

    Quoted from Python_syntax_and_semantics#Decorators: "Despite the name, Python decorators are not an implementation of the decorator pattern." 195.169.128.3 08:38, 29 July 2009 (UTC) I doubt the Python example even is an example of the pattern as the decoration occurs during the definition of the class itself, and not at 'run-time'.

  5. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    concurrencpp - a C++20 library which provides third-party support for C++20 coroutines, in the form of awaitable-tasks and executors that run them. Boost.Coroutine - created by Oliver Kowalke, is the official released portable coroutine library of boost since version 1.53.

  6. Mixin - Wikipedia

    en.wikipedia.org/wiki/Mixin

    Mixin programming is a style of software development, in which units of functionality are created in a class and then mixed in with other classes. [6] A mixin class acts as the parent class, containing the desired functionality. A subclass can then inherit or simply reuse this functionality, but not as a means of specialization.

  7. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  8. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    The authors employ the term 'toolkit' where others might today use 'class library', as in C# or Java. In their parlance, toolkits are the object-oriented equivalent of subroutine libraries, whereas a 'framework' is a set of cooperating classes that make up a reusable design for a specific class of software. They state that applications are hard ...