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In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure.
The new version of the ANSI standard, AT Attachment Interface with Extensions ATA-2 (X3.279-1996), was approved in 1996. It included most of the features of the manufacturer-specific variants. [21] [22] ATA-2 also was the first to note that devices other than hard drives could be attached to the interface: 3.1.7 Device: Device is a storage ...