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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  3. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    v. t. e. WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [ 2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  5. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. ( doing business as Unity Technologies) [ 3] is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007. Unity Technologies is best known for the development of Unity, a licensed game engine used to create video ...

  6. Agora (programming language) - Wikipedia

    en.wikipedia.org/wiki/Agora_(programming_language)

    Agora (programming language) Agora is a reflective, prototype-based, object-oriented programming language that is based exclusively on message passing and not delegation. Agora was intended to show that even subject to that limit, it is possible to build a full object-oriented language that features inheritance, cloning, and reflective operators .

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [ 1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite . Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued ...

  8. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR. OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [ 1][ 2] and other virtual reality headset devices. [ 3][ 4] The SteamVR platform uses it as the default application programming interface and runtime. [ 5] It serves as the interface between the virtual ...

  9. Xsolla - Wikipedia

    en.wikipedia.org/wiki/Xsolla

    Xsolla is a global video game commerce company headquartered in Sherman Oaks, Los Angeles, California. It was founded in 2005 by Aleksandr Agapitov in Perm ( Russia ), and is incorporated with subsidiaries globally. [ 4][ 5] Xsolla’s products include digital tools which help with in-game payments and enable alternative payment systems to be ...