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  2. Coin flipping - Wikipedia

    en.wikipedia.org/wiki/Coin_flipping

    Coin flipping, coin tossing, or heads or tails is the practice of throwing a coin in the air and checking which side is showing when it lands, in order to randomly choose between two alternatives. It is a form of sortition which inherently has two possible outcomes. The party who calls the side that is facing up when the coin lands wins.

  3. Sleeping Beauty problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_Beauty_problem

    Sleeping Beauty problem. The Sleeping Beauty problem, also known as the Sleeping Beauty paradox, [1] is a puzzle in decision theory in which an ideally rational epistemic agent is told she will be awoken from sleep either once or twice according to the toss of a coin. Each time she will have no memory of whether she has been awoken before, and ...

  4. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    An example of a retrospective gambler's fallacy would be to observe multiple successive "heads" on a coin toss and conclude from this that the previously unknown flip was "tails". [2] Real world examples of retrospective gambler's fallacy have been argued to exist in events such as the origin of the Universe .

  5. Fair coin - Wikipedia

    en.wikipedia.org/wiki/Fair_coin

    Fair coin. A fair coin, when tossed, should have an equal chance of landing either side up. In probability theory and statistics, a sequence of independent Bernoulli trials with probability 1/2 of success on each trial is metaphorically called a fair coin. One for which the probability is not 1/2 is called a biased or unfair coin.

  6. Penney's game - Wikipedia

    en.wikipedia.org/wiki/Penney's_game

    Penney's game. Penney's game, named after its inventor Walter Penney, is a binary (head/tail) sequence generating game between two players. Player A selects a sequence of heads and tails (of length 3 or larger), and shows this sequence to player B. Player B then selects another sequence of heads and tails of the same length.

  7. I Ching divination - Wikipedia

    en.wikipedia.org/wiki/I_Ching_divination

    In the case where the special coin is heads and the other two are both tails—which would normally produce a 7—re-flip the marked coin: if it remains heads, then it remains as a 7 (static yang); otherwise, it becomes a 9 (moving yang). As a 7 can become a 7 or an 9, it reduces the probability of the static 7.

  8. John Edmund Kerrich - Wikipedia

    en.wikipedia.org/wiki/John_Edmund_Kerrich

    Until the advent of computer simulations, Kerrich's study, published in 1946, was widely cited as evidence of the asymptotic nature of probability. It is still regarded as a classic study in empirical mathematics. 2,000 of their fair coin flip results are given by the following table, with 1 representing heads and 0 representing tails.

  9. Two-up - Wikipedia

    en.wikipedia.org/wiki/Two-up

    Two-up is a traditional Australian gambling game, involving a designated "spinner" throwing two coins, usually Australian pennies, into the air. Players bet on whether the coins will both fall with heads (obverse) up, both with tails (reverse) up, or with a head and one a tail (known as "Ewan").