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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2] and then released the software as open source licensed under the New BSD free software ...

  4. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python development, such as rapid development and advanced memory management, but ...

  5. List of optimization software - Wikipedia

    en.wikipedia.org/wiki/List_of_optimization_software

    MIDACO – a software package for numerical optimization based on evolutionary computing. MINTO – integer programming solver using branch and bound algorithm; freeware for personal use. MOSEK – a large scale optimisation software. Solves linear, quadratic, conic and convex nonlinear, continuous and integer optimisation.

  6. Python-Ogre - Wikipedia

    en.wikipedia.org/wiki/Python-Ogre

    Free and open-source software portal; Python-Ogre is a Python binding for the OGRE 3D engine, designed to provide the functionality and performance of OGRE (written in C++) with the accessibility and ease of use of Python to facilitate the rapid development of 3D games and to make the OGRE engine more accessible to the beginner, who might otherwise be daunted by the technicalities of writing ...

  7. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    API. License. GNU Lesser General Public License. Website. www .pygame .org. Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language .

  8. List of programming languages for artificial intelligence

    en.wikipedia.org/wiki/List_of_programming...

    The functions work on many types of data, including numerical, categorical, time series, textual, and image. [7] Mojo can run some Python programs, and supports programmability of AI hardware. It aims to combine the usability of Python with the performance of low-level programming languages like C++ or Rust. [8]

  9. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.