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Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Haste - Choose a willing creature that you can see within range. Until the spell ends, the target’...
Haste. Source: Player's Handbook. 3rd-level transmutation. Casting Time: 1 action. Range: 30 feet. Components: V, S, M (a shaving of licorice root) Duration: Concentration, up to 1 minute. Choose a willing creature that you can see within range.
Haste. Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns.
Choose a willing creature that you can see within range. Until the spell ends, the target’s Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns.
Haste. Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns.
Haste provides a willing target within 30 feet with a host of buffs for 1 minute, provided you maintain concentration. Haste grants the target: Double speed. +2 AC. Advantage on Dexterity saving throws. The ability to perform one additional action, which can include: Attack (once) Dash. Disengage.
Haste has got you covered. It’s a versatile spell, and it’s easier to get your character’s grubby mitts on than you might think. Here you’ll find a guide to haste that’s as speedy and streamlined as the spell itself. We’ve got everything you need to understand, cast, and plan your party’s attacks.
What is Haste 5E? Haste 5E (PHB, p. 250) is a 3rd level transmutation spell, which is available natively to Artificers, Sorcerers, and Wizards. It requires vocal, somatic, and material components with the latter being a piece of licorice root.
What is Haste in Dungeons & Dragons 5e? Haste is a powerful spell that grants incredible speed and agility to the caster or a willing creature. When cast, it enhances the recipient's movement, grants additional attacks, and even bolsters their defenses.
Haste. Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns.