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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    However, since the code only uses methods common to the interface Map, a self-balancing binary tree could be used by calling the constructor of the TreeMap class (which implements the subinterface SortedMap), without changing the definition of the phoneBook variable, or the rest of the code, or using other underlying data structures that ...

  3. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...

  4. Create, read, update and delete - Wikipedia

    en.wikipedia.org/wiki/Create,_read,_update_and...

    Create, read, update and delete. In computer programming, create, read, update, and delete (CRUD) are the four basic operations of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports.

  5. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network interfaces, [1] it also ...

  6. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    Stack buffer overflow. In software, a stack buffer overflow or stack buffer overrun occurs when a program writes to a memory address on the program's call stack outside of the intended data structure, which is usually a fixed-length buffer. [1][2] Stack buffer overflow bugs are caused when a program writes more data to a buffer located on the ...

  7. Aspect-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Aspect-oriented_programming

    In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns.It does so by adding behavior to existing code (an advice) without modifying the code, instead separately specifying which code is modified via a "pointcut" specification, such as "log all function calls when the function's name begins ...

  8. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1][2] Although pseudocode shares features with regular programming ...

  9. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Name mangling. In compiler construction, name mangling (also called name decoration) is a technique used to solve various problems caused by the need to resolve unique names for programming entities in many modern programming languages. It provides means to encode added information in the name of a function, structure, class or another data ...